The transition from the agricultural age to the industrial age also brought about changes in the family system from an extended family to a nuclear family(stay-at home mom with an average of two children). Now the family system is going under another significant change with the increasing no. of two-income families with one child and people remaining single. When the nuclear family type became prevalent, the burden of household labor on housewives was resolved by the revolutionary development and distribution of modern furniture and electronic appliances, allowing housewives to advance into society and opening the door to the two-income family age.
However, children's education is being neglected. While the seniors of a family took care of children under the extended family system, housewives took the responsibility to make sure their children receive the best education possible for their future success in the nuclear family system. In the era where a heated competition is engaged among the members of society and the two-income family type has become a norm, however, families are now playing a smaller role in terms of children's education and it has been entrusted to the society to look after children's education. Under these circumstances, children are helplessly exposed to potentially harmful information through games and the Internet. Far from reflecting these social changes, their room at home is not designed in a way to function as an environment to nurture children into future leaders.
With a higher quality of living, children have more belongings but their living environment has not changed since 30 years ago. Their room has lost the function as a healthy living space, being inundated with an avalanche of computer devices, clothes, sports equipments, and study materials, and seriously lacking in spaces to put away these items.
'My Space, My World' Creative design for children's room where they can think and learn things on their own is desperately required. Their room should enable them to dream about and plan for their future as a captain at the helm of a spaceship would make a voyage to the star. They should be able to find out their potentials, test their personalities, and have fun in their rooms. In a creative environment where they can study, enjoy entertainment, and relax, children will be able to explore their future to become healthy, unique, and capable persons.
Though children's cultural disposition is determined based on where they were born, they are exposed to the same information without regard to their nationality such as Korea, China, and Japan. Unlimited information that children may come in contact with needs to be filtered so they acquire information that suits their cultural disposition.
Children's i-Space(interior, intellectual, and information space) should put focus on the following three areas. Based on the assumption that children are the center of the world, close attention should be paid to houses, rooms, and furniture which they live in and use.
The third keyword is a " new inner environment for children". Various media such as Internet, multi-media, and multi-channel TV are giving our children a wider range of choices. Also, as the general living standard improves, children have access to a greater amount of furniture and products in their rooms and their physical growth patterns are changing. The relationship between parents and children, body and furniture, mass of information and products, space and spirit have to be re-established. To nurture the healthy, original and competent leaders of our future, a ¡°Creative Kid Room¡± must be proposed.
A+I : Architecture & Interior - 'Architectural' concept-based apartment floor plan and creative
  interior space where children live.
F : Furniture
- Furniture for i-Space
S : Software(program) - Suggestion of software products using the information system to
ensure children's growth into healthy, unique and capable
persons.
e.g. 1) Program to improve the eyesight, physical strength,
weight,.and height of children.
2) Personality and aptitude tests, and etc.
3) Programs such as a competence evaluation system
Participants can freely make suggestions based on the aforementioned three areas for creative spaces for children.
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